Concept Art for Hags Castle
I started Hags Castle back in 2016 as a way to learn more about Unity. I work full time in the UK Games Industry but I wanted to know more about writing code. It was exciting to see the possibilities that code offered an artist, namely the ability to bring worlds to life. I saw that a game might be created from a sequence of steps, and that each step was a path to more understanding. If I could build on what I was learning it may be possible to finish an entire game, and that project became Hags Castle.
Here are some of the early sketches I made when I was thinking about the kinds of creatures that Madam Hag might create to protect herself from gallant heroes.
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Hags Castle
Hag’s Castle is a 3d action adventure game set in the age of Scottish myth and legend
Status | Released |
Author | switchpilot |
Genre | Action, Adventure |
Tags | Animation, Dungeon Crawler, Exploration, Fantasy, First-Person, Monsters, mythology, Singleplayer, Unity |
Languages | German, English, Spanish; Latin America, French, Italian, Japanese, Russian, Chinese |
More posts
- Hags Castle splash imageOct 12, 2022
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